text-to-3D-skill — tool profile and history

Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.

Active

Canonical source ↗

Language
C++
Created
Last activity
Topics
  • agent-skills
  • amd
  • auto-rigging
  • comfyui
  • flux2
  • game-assets
  • gfx1151
  • glb
  • gltf
  • mixamo
  • rocm
  • skeletal-animation
  • skintokens
  • strix-halo
  • text-to-3d
  • threejs
  • trellis
  • vulkan

Install git clone https://github.com/hec-ovi/text-to-3D-skill ~/.claude/skills/text-to-3D-skill

Current measurement

40GitHub stars+3 (+8.1 %)
measured growth

Momentum uses available readings from the last 7 days: measured with at least two comparable readings, estimated otherwise.

Reading history

90 days · 90 maximum readings
DateValueMetric
40GitHub stars
38GitHub stars
38GitHub stars
39GitHub stars
37GitHub stars
37GitHub stars
37GitHub stars
35GitHub stars
33GitHub stars
33GitHub stars

Classifications

Domains
Type
Agent skills
Use cases