text-to-3D-skill — tool profile and history
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
- Language
- C++
- Created
- Last activity
- Topics
- agent-skills
- amd
- auto-rigging
- comfyui
- flux2
- game-assets
- gfx1151
- glb
- gltf
- mixamo
- rocm
- skeletal-animation
- skintokens
- strix-halo
- text-to-3d
- threejs
- trellis
- vulkan
Install git clone https://github.com/hec-ovi/text-to-3D-skill ~/.claude/skills/text-to-3D-skill
Current measurement
40GitHub stars+3 (+8.1 %)
measured growthMomentum uses available readings from the last 7 days: measured with at least two comparable readings, estimated otherwise.
Reading history
| Date | Value | Metric |
|---|---|---|
| 40 | GitHub stars | |
| 38 | GitHub stars | |
| 38 | GitHub stars | |
| 39 | GitHub stars | |
| 37 | GitHub stars | |
| 37 | GitHub stars | |
| 37 | GitHub stars | |
| 35 | GitHub stars | |
| 33 | GitHub stars | |
| 33 | GitHub stars |
Classifications
- Domains
- Type
- Agent skills
- Use cases