procedural-clouds-threejs — tool profile and history

Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks.

Dormant

Canonical source ↗

License
MIT
Created
Last activity
Topics
  • claude-code
  • claude-skills
  • procedural
  • procedural-generation
  • raymarching
  • shaders
  • skill
  • skills
  • three-js
  • threejs
  • threejs-learning
  • webgl
  • webgl2
  • webgpu
  • webgpu-shaders

Install git clone https://github.com/CK42BB/procedural-clouds-threejs ~/.claude/skills/procedural-clouds-threejs

Current measurement

44GitHub stars+1 (+2.3 %)
measured growth

Momentum uses available readings from the last 7 days: measured with at least two comparable readings, estimated otherwise.

Reading history

90 days · 90 maximum readings
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Classifications

Domains
Type
Agent skills
Use cases